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A player can choose to play as one of eight different default character models (four for each side,
although Counter-Strike: Condition Zero added two extra models, bringing the total to ten). Each player generally starts
with $800 (although this amount can be modified), two magazines of ammunition, a knife, and a pistol: a Heckler &
Koch USP .45 Tactical for counter-terrorists, and a GLOCK 18 for terrorists. Players are generally given a
few seconds before the round begins (known as "freeze time") to prepare and buy equipment, during which they
cannot attack, be attacked, or walk/move. They can return to the buy area within a set amount of time (90 seconds is
the default) to buy more equipment (some neutral "buy zones" can be used by both teams).
Once the round has ended, surviving players retain their equipment for use in the next round;
players who were killed begin the next round with the basic default starting equipment.
Developer(s): Vavle Software
Publisher(s): Vivendi Universal(PC),
Microsoft Game Studios(Xbox)
Comments: Nothing to say but thumbs up to the best and original first person shooter game ever made.. Good Job (^.^)'b
This is an example of how 3d vector and 2d vector looks like..
Week 2 on computer graphic we have created an opengl program to show how special effects can be made.
but we will be doing a more primitive type.. Here is the example
Here is another example..
I played around with the values of plotpixel to make some cool effects.
To view the answer or download the OpenGL file from week 2
Click on the top left menu.. or here Work Accomplishments!!